Why Marvel comics are perfect for video games – but wrong for cinema

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If we live in the age of the superhero, why does nothing ever seem to take flight? Over the past decade, superhero comic book adaptations have monopolised the Hollywood film industry; the sprawling, 23-films-and-counting behemoth known as the Marvel Cinematic Universe sits, moustachioed, at its centre. Using loosely serialised storytelling and logistically impressive crossover elements, the MCU has bent the very medium of cinema to its whim, liberally borrowing from the conventions of TV. With at least 14 more MCU films planned, as well as countless TV series to stream on Disney+, this is a road with no end in sight.

 

Read more: https://www.independent.co.uk/